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EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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Ray queries trace an Offset or Annular of a primitive with closed-form level sets (or of an affine map of one) exactly, from its level sets (see RayDetail::LevelForm); without it they march it. The level passes through Scale, Translate and Rotate to the primitive, divided by the map's value scale, so an annulus of a scaled mesh is still traced exactly. More...
#include <EBGeometry_Tape.hpp>


Ray queries trace an Offset or Annular of a primitive with closed-form level sets (or of an affine map of one) exactly, from its level sets (see RayDetail::LevelForm); without it they march it. The level passes through Scale, Translate and Rotate to the primitive, divided by the map's value scale, so an annulus of a scaled mesh is still traced exactly.