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EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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What a mesh's nearest offset-face walk finds. More...
#include <EBGeometry_OffsetRayForms.hpp>
Public Attributes | |
| T | m_t |
| The nearest entry at or after the start, or the end of the interval. | |
| uint32_t | m_face |
| Its face, or UINT32_MAX. | |
| Vec3T< T > | m_normal |
| Its outward normal. | |
| bool | m_inside |
| Whether an offset face holds the start: the ray starts inside the grown surface. | |
What a mesh's nearest offset-face walk finds.
Internal helper; not part of the public API.
| T | Floating-point precision. |