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EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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EBGeometry is a header-only C++17 library for
This page is the entry point for the Doxygen API reference, generated directly from the Source/ headers. For a narrative, example-driven introduction (installation, build-system integration, the underlying geometric concepts), see the user documentation instead.
FlatMeshSDF).| Namespace | Contents |
|---|---|
EBGeometry | Vectors (Vec2T, Vec3T), analytic shapes, the expression builder (Expr) and the compiled Tape, the pool (Pool) and memory resources, the SDF/BVH wrapper classes (MeshSDF, TriMeshSDF, FlatMeshSDF), the BVH unions (BVHUnion, BVHSmoothUnion), the queries on any function of a point (approximateBoundingVolumeOctree, normal), and the ray queries on any shape (RayT, HitT, firstHit, intersects, RayForm) |
EBGeometry::DCEL | The half-edge surface mesh: VertexT, EdgeT, FaceT, MeshT, and mesh iterators |
EBGeometry::BVH | TreeBVH, PackedBVH, partitioners, traversal callback types (LeafEvaluator, PrunePredicate, ChildOrderer, NodeKeyFactory) |
EBGeometry::BoundingVolumes | AABBT (axis-aligned box) |
EBGeometry::Fused | CSG operations whose structure is fixed at compile time (Fused::Union, ...), giving one shape type without a tape |
EBGeometry::TapeFeature | Opt-in tape features, listed as Tape template arguments (TapeFeature::ExactOffsets) |
EBGeometry::GPU | Running a functor on the device or the host (GPU::parallelFor, GPU::transform) |
EBGeometry::Render | The renderer (Render::Renderer) and the interactive viewer window (Render::view) |
EBGeometry::PointCloud | Point-cloud query results (PointCloud::Hit, KBest) and brute-force references, shared by PointCloudBVH and PointCloudHashGrid |
EBGeometry::Math | Host- and device-callable min, max, clamp and numeric limits (Limits) |
EBGeometry::SIMD | Thin wrappers over SSE4.1/AVX/AVX-512 registers (Pack) used by the SIMD kernels |
EBGeometry::Random | Random sampling utilities for the examples; not included by EBGeometry.hpp (include Source/EBGeometry_Random.hpp) |
EBGeometry::SFC | Space-filling curves (Morton, Nested, Hilbert), point-to-grid binning (computeBins), and curve ordering of points (order), used for bottom-up BVH construction and spatial sorting |
EBGeometry::Soup | Polygon-soup compression and soup-to-DCEL conversion |
EBGeometry::TriangleRay | The triangle ray-crossing kernel, for one triangle or a SIMD pack of them |
EBGeometry::TriangleSoA | Structure-of-arrays triangle groups used as SIMD-friendly PackedBVH leaves |
EBGeometry::PointSoA | True structure-of-arrays point-position groups (PointSoAT), for nearest-neighbor-style PackedBVH leaves over point clouds |
EBGeometry::Parser | File readers (STL, PLY, OBJ, VTK) that build polygon soups (PolygonSoup, with the files' vertex and face data), DCEL meshes, mesh SDFs, or triangle BVHs |