| computeNormal() noexcept | EBGeometry::Triangle< T, Meta > | |
| getEdgeNormals() noexcept | EBGeometry::Triangle< T, Meta > | |
| getEdgeNormals() const noexcept | EBGeometry::Triangle< T, Meta > | |
| getMetaData() noexcept | EBGeometry::Triangle< T, Meta > | |
| getMetaData() const noexcept | EBGeometry::Triangle< T, Meta > | |
| getNormal() noexcept | EBGeometry::Triangle< T, Meta > | |
| getNormal() const noexcept | EBGeometry::Triangle< T, Meta > | |
| getVertexNormals() noexcept | EBGeometry::Triangle< T, Meta > | |
| getVertexNormals() const noexcept | EBGeometry::Triangle< T, Meta > | |
| getVertexPositions() noexcept | EBGeometry::Triangle< T, Meta > | |
| getVertexPositions() const noexcept | EBGeometry::Triangle< T, Meta > | |
| m_edgeNormals | EBGeometry::Triangle< T, Meta > | protected |
| m_metaData | EBGeometry::Triangle< T, Meta > | protected |
| m_triangleNormal | EBGeometry::Triangle< T, Meta > | protected |
| m_vertexNormals | EBGeometry::Triangle< T, Meta > | protected |
| m_vertexPositions | EBGeometry::Triangle< T, Meta > | protected |
| operator=(const Triangle &a_otherTriangle) noexcept=default | EBGeometry::Triangle< T, Meta > | |
| operator=(Triangle &&a_otherTriangle) noexcept=default | EBGeometry::Triangle< T, Meta > | |
| setEdgeNormals(const std::array< Vec3, 3 > &a_edgeNormals) noexcept | EBGeometry::Triangle< T, Meta > | |
| setMetaData(const Meta &a_metaData) noexcept | EBGeometry::Triangle< T, Meta > | |
| setNormal(const Vec3 &a_normal) noexcept | EBGeometry::Triangle< T, Meta > | |
| setVertexNormals(const std::array< Vec3, 3 > &a_vertexNormals) noexcept | EBGeometry::Triangle< T, Meta > | |
| setVertexPositions(const std::array< Vec3, 3 > &a_vertexPositions) noexcept | EBGeometry::Triangle< T, Meta > | |
| signedDistance(const Vec3 &a_point) const noexcept | EBGeometry::Triangle< T, Meta > | |
| Triangle() noexcept=default | EBGeometry::Triangle< T, Meta > | |
| Triangle(const Triangle &a_otherTriangle) noexcept=default | EBGeometry::Triangle< T, Meta > | |
| Triangle(const std::array< Vec3, 3 > &a_vertexPositions) noexcept | EBGeometry::Triangle< T, Meta > | |
| Vec2 typedef | EBGeometry::Triangle< T, Meta > | |
| Vec3 typedef | EBGeometry::Triangle< T, Meta > | |
| ~Triangle() noexcept=default | EBGeometry::Triangle< T, Meta > | |