EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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EBGeometry::MeshSDF< T, K > Member List

This is the complete list of members for EBGeometry::MeshSDF< T, K >, including all inherited members.

attach(const Pool &a_pool, const char *a_who) noexceptEBGeometry::PoolHandleinlineprotected
base() noexceptEBGeometry::PoolHandleinlineprotected
base() const noexceptEBGeometry::PoolHandleinlineprotected
computeBoundingVolume() const noexceptEBGeometry::MeshSDF< T, K >inline
deepCopy(Pool &a_dstPool) constEBGeometry::MeshSDF< T, K >inline
defaultConstructionOptions() noexceptEBGeometry::MeshSDF< T, K >inlinestatic
distanceQualityEBGeometry::MeshSDF< T, K >static
Face typedefEBGeometry::MeshSDF< T, K >
getClosestFace(const Vec3T< T > &a_point) const noexceptEBGeometry::MeshSDF< T, K >inline
getMesh() const noexceptEBGeometry::MeshSDF< T, K >inline
getRoot() const noexceptEBGeometry::MeshSDF< T, K >inline
isAttachedTo(const Pool &a_pool) const noexceptEBGeometry::PoolHandleinline
layout() const noexceptEBGeometry::MeshSDF< T, K >inline
location() const noexceptEBGeometry::PoolHandleinline
Mesh typedefEBGeometry::MeshSDF< T, K >
MeshSDF()=deleteEBGeometry::MeshSDF< T, K >
MeshSDF(const Layout &a_layout, const PoolLocation &a_location) noexceptEBGeometry::MeshSDF< T, K >inline
MeshSDF(const Mesh &a_mesh, Pool &a_pool, const BVH::Construction a_construction)EBGeometry::MeshSDF< T, K >inline
MeshSDF(const Mesh &a_mesh, Pool &a_pool, const BVH::Construction a_construction, const BVH::ConstructionOptions &a_options)EBGeometry::MeshSDF< T, K >inline
Node typedefEBGeometry::MeshSDF< T, K >
operator=(const PoolHandle &) noexcept=defaultEBGeometry::PoolHandleprotected
operator=(PoolHandle &&) noexcept=defaultEBGeometry::PoolHandleprotected
PoolHandle() noexcept=defaultEBGeometry::PoolHandleprotected
PoolHandle(const PoolLocation &a_location) noexceptEBGeometry::PoolHandleinlineexplicitprotected
PoolHandle(const PoolHandle &) noexcept=defaultEBGeometry::PoolHandleprotected
PoolHandle(PoolHandle &&) noexcept=defaultEBGeometry::PoolHandleprotected
rebasedLocation(const Pool &a_pool, uint64_t a_endByte, const char *a_who) const noexceptEBGeometry::PoolHandleinlineprotected
rebasedView(const Pool &a_pool) const noexceptEBGeometry::MeshSDF< T, K >inline
Root typedefEBGeometry::MeshSDF< T, K >
setLocation(const PoolLocation &a_location) noexceptEBGeometry::PoolHandleinlineprotected
signedDistance(const Vec3T< T > &a_point) const noexceptEBGeometry::MeshSDF< T, K >inline
~PoolHandle() noexcept=defaultEBGeometry::PoolHandleprotected