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EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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This is the complete list of members for EBGeometry::TriangleAoSoA< T, W >, including all inherited members.
| computeBoundingVolume() const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| getFaceId(size_t a_lane) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| getNormal(size_t a_lane) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| getVertex(size_t a_lane, size_t a_vertex) const noexcept | EBGeometry::TriangleAoSoA< T, W > | inline |
| m_faceIds | EBGeometry::TriangleAoSoA< T, W > | protected |
| m_triangles | EBGeometry::TriangleAoSoA< T, W > | protected |
| m_validCount | EBGeometry::TriangleAoSoA< T, W > | protected |
| nearestLane(const Vec3T< T > &a_point, T &a_d2) const noexcept | EBGeometry::TriangleAoSoA< T, W > | inline |
| pack(const Triangle< T > *a_triangles, uint32_t a_count) noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| rayCrossing(const Vec3T< T > &a_origin, const Vec3T< T > &a_direction, T a_tMin, T a_tMax, uint32_t &a_faceId, Vec3T< T > &a_normal) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| rayCrossings(const Vec3T< T > &a_origin, const Vec3T< T > &a_direction, T a_tMin, T a_tMax, T *a_crossings) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| signedDistance(const Vec3T< T > &a_point) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| signedDistance(const Vec3T< T > &a_point, uint32_t &a_closestFaceId) const noexcept | EBGeometry::TriangleAoSoA< T, W > | |
| signedDistanceAt(uint32_t a_lane, const Vec3T< T > &a_point) const noexcept | EBGeometry::TriangleAoSoA< T, W > | inline |