EBGeometry
Compact, header-only C++ library for fast evaluation of signed distance functions
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EBGeometry::TriangleAoSoA< T, W > Member List

This is the complete list of members for EBGeometry::TriangleAoSoA< T, W >, including all inherited members.

computeBoundingVolume() const noexceptEBGeometry::TriangleAoSoA< T, W >
getFaceId(size_t a_lane) const noexceptEBGeometry::TriangleAoSoA< T, W >
getNormal(size_t a_lane) const noexceptEBGeometry::TriangleAoSoA< T, W >
getVertex(size_t a_lane, size_t a_vertex) const noexceptEBGeometry::TriangleAoSoA< T, W >inline
m_faceIdsEBGeometry::TriangleAoSoA< T, W >protected
m_trianglesEBGeometry::TriangleAoSoA< T, W >protected
m_validCountEBGeometry::TriangleAoSoA< T, W >protected
nearestLane(const Vec3T< T > &a_point, T &a_d2) const noexceptEBGeometry::TriangleAoSoA< T, W >inline
pack(const Triangle< T > *a_triangles, uint32_t a_count) noexceptEBGeometry::TriangleAoSoA< T, W >
rayCrossing(const Vec3T< T > &a_origin, const Vec3T< T > &a_direction, T a_tMin, T a_tMax, uint32_t &a_faceId, Vec3T< T > &a_normal) const noexceptEBGeometry::TriangleAoSoA< T, W >
rayCrossings(const Vec3T< T > &a_origin, const Vec3T< T > &a_direction, T a_tMin, T a_tMax, T *a_crossings) const noexceptEBGeometry::TriangleAoSoA< T, W >
signedDistance(const Vec3T< T > &a_point) const noexceptEBGeometry::TriangleAoSoA< T, W >
signedDistance(const Vec3T< T > &a_point, uint32_t &a_closestFaceId) const noexceptEBGeometry::TriangleAoSoA< T, W >
signedDistanceAt(uint32_t a_lane, const Vec3T< T > &a_point) const noexceptEBGeometry::TriangleAoSoA< T, W >inline