EBGeometry  1.0
PerlinSDF< T > Member List

This is the complete list of members for PerlinSDF< T >, including all inherited members.

approximateBoundingVolumeOctree(const Vec3T< T > &a_initialLowCorner, const Vec3T< T > &a_initialHighCorner, const unsigned int a_maxTreeDepth, const T &a_safety=0.0) const noexceptImplicitFunction< T >inline
fade(const T t) const noexceptPerlinSDF< T >inlineprotectedvirtual
getPermutationTable() noexceptPerlinSDF< T >inline
grad(const int hash, const T x, const T y, const T z) const noexceptPerlinSDF< T >inlineprotected
ImplicitFunction()=defaultImplicitFunction< T >
lerp(const T t, const T a, const T b) const noexceptPerlinSDF< T >inlineprotectedvirtual
m_noiseAmplitudePerlinSDF< T >protected
m_noiseFrequencyPerlinSDF< T >protected
m_noiseOctavesPerlinSDF< T >protected
m_noisePersistencePerlinSDF< T >protected
m_permutationTablePerlinSDF< T >protected
noise(const Vec3T< T > &a_point) const noexceptPerlinSDF< T >inlineprotected
normal(const Vec3T< T > &a_point, const T &a_delta) const noexceptSignedDistanceFunction< T >inlinevirtual
operator()(const Vec3T< T > &a_point) const noexceptImplicitFunction< T >
PerlinSDF(const T a_noiseAmplitude, const Vec3T< T > a_noiseFrequency, const T a_noisePersistence, const unsigned int a_noiseOctaves) noexceptPerlinSDF< T >inline
shuffle(URNG &g) noexceptPerlinSDF< T >inline
signedDistance(const Vec3T< T > &a_point) const noexcept overridePerlinSDF< T >inlinevirtual
SignedDistanceFunction()=defaultSignedDistanceFunction< T >
value(const Vec3T< T > &a_point) const noexcept override finalSignedDistanceFunction< T >virtual
~ImplicitFunction()=defaultImplicitFunction< T >virtual
~PerlinSDF() noexceptPerlinSDF< T >inlinevirtual
~SignedDistanceFunction()=defaultSignedDistanceFunction< T >virtual