approximateBoundingVolumeOctree(const Vec3T< T > &a_initialLowCorner, const Vec3T< T > &a_initialHighCorner, const unsigned int a_maxTreeDepth, const T &a_safety=0.0) const noexcept | ImplicitFunction< T > | inline |
computeBoundingVolume() const noexcept | FastMeshSDF< T, Meta, BV, K > | |
Face typedef | FastMeshSDF< T, Meta, BV, K > | |
FastMeshSDF()=delete | FastMeshSDF< T, Meta, BV, K > | |
FastMeshSDF(const std::shared_ptr< Mesh > &a_mesh, const BVH::Build a_build=BVH::Build::TopDown) noexcept | FastMeshSDF< T, Meta, BV, K > | |
getBVH() noexcept | FastMeshSDF< T, Meta, BV, K > | virtual |
getBVH() const noexcept | FastMeshSDF< T, Meta, BV, K > | virtual |
getClosestFaces(const Vec3T< T > &a_point, const bool a_sorted) const noexcept | FastMeshSDF< T, Meta, BV, K > | virtual |
ImplicitFunction()=default | ImplicitFunction< T > | |
m_bvh | FastMeshSDF< T, Meta, BV, K > | protected |
Mesh typedef | FastMeshSDF< T, Meta, BV, K > | |
Node typedef | FastMeshSDF< T, Meta, BV, K > | |
normal(const Vec3T< T > &a_point, const T &a_delta) const noexcept | SignedDistanceFunction< T > | inlinevirtual |
operator()(const Vec3T< T > &a_point) const noexcept | ImplicitFunction< T > | |
signedDistance(const Vec3T< T > &a_point) const noexcept override | FastMeshSDF< T, Meta, BV, K > | virtual |
SignedDistanceFunction()=default | SignedDistanceFunction< T > | |
value(const Vec3T< T > &a_point) const noexcept override final | SignedDistanceFunction< T > | virtual |
~FastMeshSDF()=default | FastMeshSDF< T, Meta, BV, K > | virtual |
~ImplicitFunction()=default | ImplicitFunction< T > | virtual |
~SignedDistanceFunction()=default | SignedDistanceFunction< T > | virtual |